$16.38

Mutants in Orbit (Rifts/After the Bomb)

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“Mutants in Orbit is a Palladium Books Adventure and sourcebook for After the Bomb & Rifts developed by James Wallis and Kevin Siembieda. The original copyright came into existence in 1988 and is owned by Kevin Siembieda. The book deals with life of the space colonies After the Bomb. The setting is on the same time scale as the After the Bomb and Rifts, only from the space colonies’ point of view, but is in no way limited to that use. Publisher Blurb: This 120 page sourcebook is divided into two sections, one for After the Bomb and another for Rifts. The startling answer to the questions of what lays within Earth’s orbit, on the moon and Mars. A.R.C.H.I.E. Seven, the Cyberworks corporation, CAN Republic, Virtual Reality defense system, three new Glitter Boys, the steel dragon, bots, killer satellites, mutants, monsters and more!”

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“Mutants in Orbit is a Palladium Books Adventure and sourcebook for After the Bomb & Rifts developed by James Wallis and Kevin Siembieda. The original copyright came into existence in 1988 and is owned by Kevin Siembieda. The book deals with life of the space colonies After the Bomb. The setting is on the same time scale as the After the Bomb and Rifts, only from the space colonies’ point of view, but is in no way limited to that use. Publisher Blurb: This 120 page sourcebook is divided into two sections, one for After the Bomb and another for Rifts. The startling answer to the questions of what lays within Earth’s orbit, on the moon and Mars. A.R.C.H.I.E. Seven, the Cyberworks corporation, CAN Republic, Virtual Reality defense system, three new Glitter Boys, the steel dragon, bots, killer satellites, mutants, monsters and more!”

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Want create site? Find Free WordPress Themes and plugins.

“Mutants in Orbit is a Palladium Books Adventure and sourcebook for After the Bomb & Rifts developed by James Wallis and Kevin Siembieda. The original copyright came into existence in 1988 and is owned by Kevin Siembieda. The book deals with life of the space colonies After the Bomb. The setting is on the same time scale as the After the Bomb and Rifts, only from the space colonies’ point of view, but is in no way limited to that use. Publisher Blurb: This 120 page sourcebook is divided into two sections, one for After the Bomb and another for Rifts. The startling answer to the questions of what lays within Earth’s orbit, on the moon and Mars. A.R.C.H.I.E. Seven, the Cyberworks corporation, CAN Republic, Virtual Reality defense system, three new Glitter Boys, the steel dragon, bots, killer satellites, mutants, monsters and more!”

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